I DM a campaign. the campaign requires, apparently: three hundred years of fictional history, a functioning tax system, tide tables for a fictional coast, and (see the conlang thread) a language. my players interact with roughly a tenth of it. the iceberg is not for them. the iceberg is for ME.
thread for: DM prep as a special interest, homebrew systems, worldbuilding rabbit holes, and recruiting — if anyone here wants a slow, sensory-friendly, text-based campaign, I am absolutely reading this forum thinking about party composition